A top-down action/shooter game created for the Godot Wild Jam #84.
This was my first ever game jam! My colleagues and I were inspired by the Jackbox Party Pack games, particularly their couch co-op/PvP style and use of smartphones as controllers.
The theme for the game jam was "critters". In Antsy Tanksy, two people work together to control a tank and defeat the ant enemies. The first player drives the tank, using "levers" to independently move the tracks forwards and backwards. The second player mans the gun, rotating it with a lever and firing it with a button.
I was the primary developer of the web-based controller, which used Vue as it was what I was most familiar with. This was transpiled to a static directory in the game files, such that when the game was built it could serve the web client with a simple server plugin. WebSocket was used for communication between the game and controllers.
It's very rough around the edges as it was made over the course of ten days whilst we were working our actual jobs, but it was good to get some hands-on experience with Godot, and we had a lot of fun making it!